PENGARUH BERMAIN GAME ONLINE DAN SISTEM PEMBELAJARAN DARING TERHADAP ANTUSIAS BELAJAR SISWA SMA NEGERI I REMBOKEN. Literacy: Jurnal Pendidikan Ekonomi, [S. l.], v. 2, n. 1, p. 1 10, 2021. DOI: 10.53682/jpeunima.v2i1.1609. Disponível em: https://ejurnal.unima.ac.id/index.php/jpe-unima/article/view/1609. Acesso em: 5 dec. 2025.